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| This approach allows for more nuanced control based on the varying data the sensor provides. | This approach allows for more nuanced control based on the varying data the sensor provides. | ||
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| For example, a motion sensor might detect movement (on) or no movement (off). | For example, a motion sensor might detect movement (on) or no movement (off). | ||
| - | Since digital sensors only have these two states, your code simply checks whether the sensor is triggered or not and reacts accordingly. | + | Since digital sensors only have these two states, your program |
| This type of sensor is often used for straightforward tasks like detecting the presence of an object or whether a button has been pressed. | This type of sensor is often used for straightforward tasks like detecting the presence of an object or whether a button has been pressed. | ||
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| + | ---- | ||
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| + | ===== 6.3.2 PS2 Gamepad as an Input Device ===== | ||
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| + | BLOX supports using a PS2 gamepad as an input device | ||
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| + | {{: | ||
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| + | ---- | ||
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